Extreme Sound Delay Inside M1 (Ocean Of Bones) Map

Discussion in 'General Archive' started by yiannis_l, Apr 24, 2015.

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  1. yiannis_l

    yiannis_l Forum Apprentice

    Hello Everyone,

    Since that new sound project implementation Greg was talking about the other day, I have noticed that the sounds have become pretty awful, imho.

    Sound Effects have been reduced dramatically and music has increased to the point that you can't even hear your own horse riding!

    Moreover, only at Ocean Of Bones map, the sound delay is so obvious that you keep hearing sounds, long after an attack is complete!

    And on top of that; My client crashes with a "memory full" message display! :confused:

    I am a guy that enjoys sound effects and doesn't care about music at all, inside the game. So, I really believe that the sounds should return back to the previous state, completely.

    Thank you.
     
  2. _Baragain_

    _Baragain_ Living Forum Legend

    I've noticed that delay to, but if you are unsatisfied with the balance between music and FX, all you need to do is go to the sounds section of the settings and lower the music volume and leave the FX alone.
     
  3. yiannis_l

    yiannis_l Forum Apprentice

    Thank you very much for your reply.

    I neglected to mention that, since day 1, I have been playing the game with the sounds of the music to 5% and the sounds of the sound effects to 100%, though my client settings and this will never charge, according to my preferences.

    So, as you can understand, the audio of the game, really needs a major tune-up, imho.
     
    Darwarren likes this.
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